Spiritual Asylum [Nemesis] PestSet: Nemesis Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. Trapped in safety is still trapped.
Mirrodin saw its first true dawn
Gravestorm (When you cast this spell
Set: Worldwake Type: Legendary Land Rarity: Mythic Colorless Eldrazi spells you cast cost {2} less to cast
Set: Friday Night Magic 2005 Type: Sorcery Rarity: Rare Cost: {B} Target opponent reveals their hand
Set: Magic 2014 Type: Creature — Merfolk Wizard Rarity: Rare Cost: {U}{U} When Tidebinder Mage enters the battlefield
an illegal research facility in a derelict merchant ship
Set: Magic 2014 Type: Instant Rarity: Rare Cost: {U} The next sorcery card you cast this turn can be cast as though it had flash
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn
Set: Magic 2011 Type: Instant Rarity: Rare Cost: {U}{U} You may choose new targets for target spell
Set: Modern Masters Tokens Type: Token Creature — Illusion Rarity: Common Flying
enchanted player mills X cards
Set: Fifth Edition Type: Creature — Zombie Rarity: Rare Cost: {1}{B}{B} Other Zombie creatures have swampwalk